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@Zanzlanz, @Mine_Blocks, @Mine_Blocks2, @Mine_Blocks3, @ZanzCode, and @TextureTiler




Summer Plans!

Hey everyone!

I have two weeks of this school year left! This semester was really difficult and took a lot of my time. But soon I will have time to work on all the projects I've been thinking about! Here are some of my summer plans:

Pico Day Party
3 years ago I went to a Newgrounds event called Pico Day. I'm going again this year! I fly out the day of my last final at school. It'll be fun!!

FAWM
The February Album Writing Month music I have been making has slowed down a lot, because I need to finish off this school semester strong. I'll work on the rest of the music after the semester ends. A couple of tracks are already half-way finished!

Rogue Among Robots
Also, I worked with some friends this semester at university to make a (unfinished) roguelite game called Rogue Among Robots. It's part of the requirements of the course to release it online, so I'll place it on itch.io. We want to make a full version though, so we're not planning to make the prerelease a big thing yet.

Spike Tower and Lab Lights 2
Spike Tower will by my game development priority soon. I want to have a mobile release under my belt, and I think you guys will love it! :D
 
And Lab Lights 2 is still a thing. I recently realized how many bugs there are with movement and rendering. And it needs an art makeover. There is so much potential though - I'm super eager to get back to it!
 
There's another puzzle game I want to work on more. I was going to release it as a one-level puzzle, but I want to dive deeper in the mechanics first and see if I can make it into a full game. Stephen's Sausage Roll and The Witness have taught me that puzzle games can get huge.

Mine Blocks and Mine Blocks 2
I fixed a few bugs in Mine Blocks lately. Commands were fixed since that weird Flash update. Skin searching and seed "number" fixes were also sneaked into updates. I'll be working harder on the next big update soon! Maybe even a mobile port, who knows?
 
Later Mine Blocks 2 will be getting a language update. I've also developed a flexible AI system and super fast raycasting algorithm, so I really want to get that in the game too :]

So what are YOUR plans this season? Are you going to make anything, or go on any cool vacations?

Will cya soon!
- Zanz

Posted 1 week ago.Show comments


The Rest of the FAWM 2016 Album!

Hi!

As detailed in my last post, I'm currently making a music album! The goal was to make 14 tracks by the end of the month. Unfortunately though, a couple of my professors have been handing out a lot of homework, and preparing us for mid-term exams. In short, school took away most of my free time. So it turns out I wont have 14 tracks done by the end of the month.

But that's not really a problem, because I wasn't going to release the album at the end of the month anyway! I typically give myself a few months after February to improve the tracks I made, and to make a couple more tracks to finish the album. Soooo, here's the current goal:

16 tracks by June!

This should give me enough time to make all the tracks, and to get them sounding good. I might be able to reserve free time to continue working on Spike Tower also!

Also, literally no one has sent samples for the album xD If you want to contribute to the making of the tracks, you should send me random recordings of sounds around your house/town, and I'll try to find a place for them to my tracks (or making them into an instrument)!

That's all for this post! Hope you're having a fun day :)
- Zanz

Oh! P.S.: GhostID has a new website!

Posted 2 months ago.Show comments


FAWM 2016 Begins!

Hey!

It's time again for February Album Writing Month! Time to make 14 tracks in the month of February! I have no idea how it will all turn out yet, but if it's like last year's album, things should be great!

To the right is the playlist that I'll be posting the tracks to! Follow me on SoundCloud to see my progress !

Also! If you want, e-mail me MP3 or WAV files of sounds you recorded that I could use in my tracks, if I have a place for them! Write who you are in the email so I can give you a shout-out in the track description. And lastly, make sure the recording quality is quite good - potatoes don't make good recording devices!

That's that! Wish me luck! And have a wonderful month!
- Zanz

Posted 3 months ago.Show comments


Goodbye 2015!

HAPPY NEW YEAR! Goodbye 2015, and hello traditional yearly recap! Here's the 2014, 2013, and 2012 posts.

I finished my first year at university, became an LLC, and turned 19. I released 16 non-game tracks and 2 games in 2015!
Below is pretty much everything I did in 2015. Click on anything you're interested in!

....(That's not all! Click the link below to view the rest of the post!)

- Read the rest of this post -

Posted 4 months ago.Show comments


Mine Blocks 1.27 Update Changelog!

Happy Friday the 13th!
After 16 long months, Mine Blocks 1.27 has been released! See below for the official update video and the full changelog!
 

Mine Blocks 1.27 Update Video

Play the latest version!

WARNING: Backup your worlds first! In rare conditions, your worlds can be destroyed when you load the game!

....(That's not all! Click the link below to view the rest of the post!)

- Read the rest of this post -

Posted 5 months ago.Show comments


Showing only the 5 most recent posts. I really need to paginate this! xD
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